Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: spbsmile on June 20, 2014, 07:09:25 AM

Title: collider missed events
Post by: spbsmile on June 20, 2014, 07:09:25 AM
hello!
 my question  more to unity , them ngui .
a have sprite with collider . on this sprite have buttons with own collider
my task : when mouse onhover sprite - sprite position animate
i use script TweenPosion and all ok
but... a have problem
little colliders(buttons) ovveride big collider(sprite) and i when mouse move on little collider .  ( little collider inside big collider )
valie field isOver assign - false . and tween position come back
 how big сollider could miss the event?
Title: Re: collider missed events
Post by: Fireball14 on June 20, 2014, 07:34:57 AM
Use event mask on UICamera to ignore some coliders by Layers when you dont need them.