Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: turkeypotpie on June 22, 2014, 09:01:51 PM
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I have a background sprite with a collider attached that fills the entire screen.
If I click on it, I correctly receive the OnPress event.
However, if I set the sprite's alpha to zero, I no longer receive the press event. What would cause this?
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When the sprite's alpha is zero, it can no longer capture events because it's effectively hidden.
If you want an invisible area that's capable of capturing events, use a widget instead (ALT+SHIFT+W).
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Cool. Thanks for the help.