Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Bob JJ on July 18, 2014, 09:32:43 AM
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When I import a image into unity it looks fine but when I add it into the atlas maker it looks absolutely terrible, I have included a image showing the normal image on left and what it looks like in atlas maker on the right.
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Check the import settings on the atlas. Texture must be set to Truecolor. You have it set to Compressed.
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Truecolor is ticked in the import section of the atlas maker but makes no difference still get same result.
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The source texture should also be set properly. Set it to "GUI" for easy setup and apply the import settings, then create your atlas from that.
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And quality settings must not be on "fastest". It also helps to override texture import properties for the target platform, since Unity sometimes seems to ignore the default settings. I've yet to figure out why.