Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: netlander on July 31, 2014, 10:58:36 PM
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Hello,
I have a game prototype with a UIRoot, Camera and a UIGrid. Everything works fine when run through Unity and runs great on some Android devices (4.x) but when I run the same game on older Android devices (2.3.x in this particular case) the screen display is zoomed in quite a bit, 1.5 times in fact.
Tried to disable the Unity camera (default scene camera) and changing the Clear Mask in NGUI's camera to different modes (Skybox, etc...) that didn't help much. I've noticed that when I change the NGUI Camera orthographic size from 1 (which is my scene default) to 1.5 the display on the 2.3 Android devices is correctly zoomed but I don't want to do that cause that would break the display everywhere else.
Does NGUI have any compatibility issues with old Android OS versions?
Unity 4.5.0f6
NGUI 3.6.7
Andoird devices HTC Desire HD
Many thanks
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Er... what? NGUI's UIs are using Pixel Perfect UIRoot by default. I think what you want is Fixed Size. You should read up on the difference between the two. Check UIRoot's documentation.