//// Line 1392 of UICamera.cs
// If nothing is pressed and there is an object under the touch, highlight it
if (!isPressed && highlightChanged)
{
currentScheme = ControlScheme.Mouse;
mTooltipTime = RealTime.time + tooltipDelay;
mHover = mMouse[0].current;
currentTouch = mMouse[0];
if (onHover != null) onHover(mHover, true);
//*****
Debug.Log("If nothing is pressed and there is an object under the touch, highlight it");
//*****
Notify(mHover, "OnHover", true);
}
currentTouch = null;