ArgumentException: An element with the same key already exists in the dictionary.
System.Collections.Generic.Dictionary`2[System.String,System.Int32].Add (System.String key, Int32 value) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:404)
UIAtlasMaker.GetSpriteList (System.Collections.Generic.List`1 textures) (at Assets/NGUI/Scripts/Editor/UIAtlasMaker.cs:228)
UIAtlasMaker.OnGUI () (at Assets/NGUI/Scripts/Editor/UIAtlasMaker.cs:963)
InvalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Stack.Peek () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections/Stack.cs:321)
UnityEngine.GUILayoutUtility.EndLayoutGroup ()
UnityEngine.GUILayout.EndHorizontal ()
UIAtlasMaker.OnGUI () (at Assets/NGUI/Scripts/Editor/UIAtlasMaker.cs:765)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Validating Project structure ... 0.001581 seconds.
Refresh: detecting if any assets need to be imported or removed ... Downloading http://update.unity3d.com/4.5/ivy.xml to /var/folders/x2/4732hpwx6cd52mpn7z44xy7w0000gr/T/unity/669c24db-586b-40f9-9082-5fdc3eb7cbf4/ivy.xml
Refresh: elapses 0.047664 seconds
----- Total AssetImport time: 0.048043s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Security.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/nunit.framework.dll (this message is harmless)
System memory in use before: 58.6 MB.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 57.6 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 671.
Total: 10.092875 ms (FindLiveObjects: 0.047168 ms CreateObjectMapping: 0.008111 ms MarkObjects: 2.232469 ms DeleteObjects: 0.019386 ms)
Native extension for build target not found
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.015425 seconds
----- Total AssetImport time: 0.013114s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.016546 seconds
----- Total AssetImport time: 0.014073s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
2014-11-05 12:08:40.739 Unity[1749:707] NSSoftLinking - The DataDetectors framework's library couldn't be loaded from /System/Library/PrivateFrameworks/DataDetectors.framework/Versions/A/DataDetectors.
2014-11-05 12:08:40.740 Unity[1749:707] NSSoftLinking - The function 'DDMenuItemGetActionUTI' can't be found in the DataDetectors framework.
Hashing assets ... 0.000247 seconds
Updating Assets/NGUI/Examples/Textures/Backdrop.png - GUID: 20f7cab44eaf6e849a8b7131f390055a...
done. [Time: 27.792320 ms]
----- Total AssetImport time: 0.056756s, AssetImport time: 0.044337s, Asset hashing: 0.000359s [130.3 KB, 354.222198 mb/s]
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.016275 seconds
----- Total AssetImport time: 0.013778s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Receiving unhandled NULL exception
Launching bug reporter
Obtained 16 stack frames.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 16 stack frames.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 20 stack frames.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 20 stack frames.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 24 stack frames.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 14 stack frames.
Receiving unhandled NULL exception
Launching bug reporter
Obtained 14 stack frames.
2014-11-05 12:08:40.739 Unity[1749:707] NSSoftLinking - The DataDetectors framework's library couldn't be loaded from /System/Library/PrivateFrameworks/DataDetectors.framework/Versions/A/DataDetectors.
2014-11-05 12:08:40.740 Unity[1749:707] NSSoftLinking - The function 'DDMenuItemGetActionUTI' can't be found in the DataDetectors framework.
UnityException: Texture 'OpenSans-Bold-48' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.
UnityEngine.Texture2D.GetPixels32 ()
UIAtlasMaker.CreateSprites (System.Collections.Generic.List`1 textures) (at Assets/NGUI/Scripts/Editor/UIAtlasMaker.cs:292)
UIAtlasMaker.UpdateAtlas (System.Collections.Generic.List`1 textures, Boolean keepSprites) (at Assets/NGUI/Scripts/Editor/UIAtlasMaker.cs:682)
UIAtlasMaker.OnGUI () (at Assets/NGUI/Scripts/Editor/UIAtlasMaker.cs:1050)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)