Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: windvn on September 25, 2014, 02:28:51 AM
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My Problem is:
I create ngui button by prefab .Then I add button to my horizontal scroll view
foreach (var map in player.Mapdata)
{
//var mapx=Instantiate(mapprefab, new Vector3(-100, 0, 0), Quaternion.Euler(0, 0, 0)) as GameObject;
var mapx = NGUITools.AddChild(ScrollViewWrapMap.gameObject, mapprefab);
if (mapx != null)
{
var mapc = mapx.GetComponent<MapItem>();
mapc.SetData(map);
mapx.transform.localPosition = new Vector3(pointStart + (index++) * 200.0f, 0, 0);
mapx.transform.localScale = Vector3.one;
mapx.transform.localRotation = Quaternion.identity;
NGUITools.SetActive(mapx, true);
}
}
My map button is display in scrollview an my horizontal scorll view is work But I can't click in my button.
When I click forward button in Unity Editor to change depth then i can click button.
But when I change depth by my code then my button still can't click.
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Have a look at NGUITools.BringForward.