Tasharen Entertainment Forum
Support => Other Packages => Topic started by: leegod on September 30, 2014, 07:06:46 AM
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Your sample uses rigidbody at hudroot object, but why and is it needed?
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It's a Unity thing. Moving colliders is expensive. Moving rigidbodies is cheap.
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It's a Unity thing. Moving colliders is expensive. Moving rigidbodies is cheap.
How about no rigidbody? Then no cost.
Thx.
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No rigidbody means you're moving colliders. That's expensive.
If you have no colliders, then it's fine -- you don't need anything.