Support => NGUI 3 Support => Topic started by: poolts on December 05, 2014, 09:54:57 AM
Title: Using UIEventTrigger to get mouse down on button
Post by: poolts on December 05, 2014, 09:54:57 AM
Hi,
I'm using an EventDelegate to subscribe to an onPress event, but it only seems to be for the initial press (on frame). How do I use the EventDelegate to invoke the method whilst the button is being pressed as opposed to just the initial press?
I've read you can use OnPress() attached to the same GO as your button, but I really want to just have a reference to the button in another script (not on the GO of the button).
Thanks for any help :)
Title: Re: Using UIEventTrigger to get mouse down on button
Post by: ArenMook on December 05, 2014, 04:05:33 PM
Title: Re: Using UIEventTrigger to get mouse down on button
Post by: poolts on December 07, 2014, 01:30:26 PM
Hi Aren,
I tried to change the method signature of HandleDecreasePriceButtonPressed() to include the bool isPressed, but I didn't think EventDelegate methods could have params?
It gives an error to say the method signature is incorrect.
If I need to add that method call inside the HandleDecreasePriceButtonPressed() I don't understand where the EventDelegate gets the bool isPressed from.
Thanks for the help.
Title: Re: Using UIEventTrigger to get mouse down on button
Post by: ArenMook on December 09, 2014, 12:40:20 PM
Don't use an EventDelegate in this case. use UIEventListener.Get(targetGameObject).onPress += HandleDecreasePriceButtonPressed;