Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Magris on March 04, 2015, 04:30:03 PM
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i changed audio listener volume with slider bar(or scroll bar) / it works in editor
but not working in iOS Build
uGUI slider bar is working
how can i Fix?
Xcode debug
A type load exception has occurred.
Replacements.MSCompatUnicodeTable:get_IsReady()
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
EventDelegate:Execute(List`1)
UIProgressBar:set_value(Single)
UISlider:OnDragForeground(GameObject, Vector2)
VectorDelegate:Invoke(GameObject, Vector2)
BoolDelegate:EndInvoke(IAsyncResult)
UIEventListener:OnDrag(Vector2)
Replacements.MSCompatUnicodeTable:get_IsReady()
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessPress(Boolean, Single, Single)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessTouches()
UICamera:Update()
Replacements.MSCompatUnicodeTable:get_IsReady()
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
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Sounds like you are building with IL2CPP turned on. It's a beta feature which is still buggy. Report it as a bug to Unity in hopes that they fix it.
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yes it was ios64 build
but ugui slider works well
is it unity bug?
i think it is ngui slider(scroll) bar problem
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uGUI and NGUI are different systems. NGUI is all user code, while uGUI uses internal code.
Yes, anything related to crashes, especially regression ones (works in previous versions or alternate platforms/builds) is all on Unity's side.