Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: FrankYan on March 04, 2015, 10:42:17 PM

Title: why NGUI not use Unity3d's Coroutine in tweener to control times...
Post by: FrankYan on March 04, 2015, 10:42:17 PM
May be a stupid question,But I don't know the reason why NGUI isn't use Unity's Coroutine to do something like make delay call?

I find that topic that "Using the function WaitForSeconds doesn't seem to produce exact results".
http://answers.unity3d.com/questions/203426/how-to-get-precise-timer.html
Title: Re: why NGUI not use Unity3d's Coroutine in tweener to control times...
Post by: ArenMook on March 05, 2015, 10:10:01 PM
You'll need to elaborate which use case you're talking about. Where would you use a coroutine and instead of what?