void Update () {
if (Application.loadedLevelName == NUtils.LOBBY_SCENE) {
if (Time.time > NextRefreshUpdate)
{
if (SERVER_CONNECTED)
{
TNManager.client.BeginSend(Packet.RequestChannelList);
TNManager.client.EndSend();
}
NextRefreshUpdate = Time.time + RefreshOffsetRate;
}
}
}