Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: sintua on August 13, 2012, 05:45:30 AM
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I'm sure the functionality is in here, and I'm seeing pieces, but I cant quite figure it out...
Basically, I'm making a whole bunch of buttons and it seems kind of silly to attach a script to all of them that does the exact same thing: tells the menuHandlerScript which button was clicked.
I was udner the impression clicking any button sends out an event, so how do I just have a script that listens for any onClick event then - by reading what gameobject/whatever was clicked, reacts?
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You can use UIEventListener.Get(buttonGameObject).onClick += CallbackFunction;