Tasharen Entertainment Forum
Support => TNet 3 Support => Topic started by: morty346 on October 11, 2015, 04:14:31 PM
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I last updated TNE about ~1 year ago...
Changed to unity5 and deleted the TNET folder, and re imported from the asset store and now I get this error:
Debug.LogWarning("[TNet] Trying to execute a function '" + funcName + "' on TNObject #" + objID +
" before it has been created.");
I looked through the update logs, but I am not sure what I am missing?
Any help is greatly appreciated!
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What's the actual error, not the debug line? That line simply triggers when you are executing a function on an object before it has been created -- also happens when you call an RFC on an object that has only been created on one player. For example when you instantiated a TNObject-containing game object locally instead of going through TNManager.Create.