Tasharen Entertainment Forum

Support => TNet 3 Support => Topic started by: Kuliu on December 02, 2015, 12:16:11 PM

Title: TNObject change ID when placed in scene.
Post by: Kuliu on December 02, 2015, 12:16:11 PM
I have alot of TNObjects set to 0 so i can spawn them in manually with TNManager.Create but when editing these updates it will try and generate a new ID. This gets very annoying when you're constantly changing things (on the player for example). Is there a way I can make it default to 0?
Title: Re: TNObject change ID when placed in scene.
Post by: ArenMook on December 09, 2015, 01:42:12 PM
It doesn't matter what ID the object has. When they're created dynamically, a new ID is automatically assigned. I believe I also already addressed it in the upcoming version of TNet regardless though.