UITiledSprite.OnFill (verts={BetterList<UnityEngine.Vector3>}, uvs={BetterList<UnityEngine.Vector2>}, cols={BetterList<UnityEngine.Color>}) in C:\LOCATION\Assets\NGUI\Scripts\UI\UITiledSprite.cs:65
UIWidget.UpdateGeometry (worldToPanel=, parentMoved=, generateNormals=) in C:\LOCATION\Assets\NGUI\Scripts\Internal\UIWidget.cs:371
UIPanel.UpdateWidgets (Parameters=) in C:\LOCATION\Assets\NGUI\Scripts\UI\UIPanel.cs:757
UIPanel.LateUpdate (Parameters=) in C:\LOCATION\Assets\NGUI\Scripts\UI\UIPanel.cs:891