Tasharen Entertainment Forum

Support => Other Packages => Topic started by: kete on June 08, 2016, 06:15:29 AM

Title: FOW can not work on IOS 9.3
Post by: kete on June 08, 2016, 06:15:29 AM
I have added this plugin in my project with new version Unity3d 5.3.5 and it works well. When I built the app on device IOS 9.3 , it crashed with some error info. When I disable the FOWsystem script, it was back to normal again. Here is the log:Metal: Error creating pipeline state: Fragment input(s) `xlv_TEXCOORD0` not written by vertex shader
Title: Re: FOW can not work on IOS 9.3
Post by: ArenMook on June 09, 2016, 02:53:48 PM
Not sure what "xlv_TEXCOORD0" is -- there is nothing like that in any of FOW's shaders... You may need to ask Unity.
Title: Re: FOW can not work on IOS 9.3
Post by: nickyang on August 30, 2016, 03:43:04 AM
you should use half2 instead of float2 for TEXTCOORD0 when using IOS metal.