Tasharen Entertainment Forum
Support => Other Packages => Topic started by: kete on June 08, 2016, 06:15:29 AM
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I have added this plugin in my project with new version Unity3d 5.3.5 and it works well. When I built the app on device IOS 9.3 , it crashed with some error info. When I disable the FOWsystem script, it was back to normal again. Here is the log:Metal: Error creating pipeline state: Fragment input(s) `xlv_TEXCOORD0` not written by vertex shader
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Not sure what "xlv_TEXCOORD0" is -- there is nothing like that in any of FOW's shaders... You may need to ask Unity.
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you should use half2 instead of float2 for TEXTCOORD0 when using IOS metal.