Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Wahooney on August 21, 2012, 07:40:43 AM
-
Howdy,
There is an issue where images used in the NGUI atlas have certain settings modified before packing (read/write enabled, filter mode to point, etc.), the packer should REALLY return all those settings to whatever they were before. There are cases where those textures are used elsewhere and now one has to to find that texture and have to manually adjust the settings to what they were supposed to be.
This should be rather simple, since TextureImporter settings are their own structure, so storing a Dictionary<Texture2D, TextureImportSettings> and restoring it after the texture has been packed should do the trick.
I'd do all of this myself, but I've learned that making local changes to NGUI is a bad idea since resynching those changes are a PITA when updating to a new version.
Thanks!
-
The obvious question is... why are you using the same textures elsewhere?