using UnityEngine;
public class ResChange : MonoBehaviour
{
void Update ()
{
if (Input.GetKeyDown(KeyCode.Alpha1))
{
Screen.SetResolution(1920, 1080, true);
}
else if (Input.GetKeyDown(KeyCode.Alpha2))
{
Screen.SetResolution(1280, 720, true);
}
else if (Input.GetKeyDown(KeyCode.Alpha3))
{
Screen.SetResolution(3440, 1440, true);
}
}
}