1 0 SendChat
Object reference not set to an instance of an object
at TNet.TNObject.RebuildMethodList () [0x00034] in D:\Unity\CartoonTown\CartoonTown_source\Assets\Extras\TNet\Client\TNObject.cs:637
at TNet.TNObject.Execute (System.String funcName, System.Object[] parameters) [0x0002a] in D:\Unity\CartoonTown\CartoonTown_source\Assets\Extras\TNet\Client\TNObject.cs:541
at TNet.TNObject.FindAndExecute (Int32 channelID, UInt32 objID, System.String funcName, System.Object[] parameters) [0x00014] in D:\Unity\CartoonTown\CartoonTown_source\Assets\Extras\TNet\Client\TNObject.cs:603
at TNet.TNManager.OnForwardedPacket (Int32 channelID, System.IO.BinaryReader reader) [0x00022] in D:\Unity\CartoonTown\CartoonTown_source\Assets\Extras\TNet\Client\TNManager.cs:1809
UnityEngine.Debug:LogError(Object)
TNet.TNManager:OnForwardedPacket(Int32, BinaryReader) (at Assets/Extras/TNet/Client/TNManager.cs:1813)
TNet.GameClient:ProcessPacket(Buffer, IPEndPoint) (at Assets/Extras/TNet/Client/TNGameClient.cs:984)
TNet.GameClient:ProcessPackets() (at Assets/Extras/TNet/Client/TNGameClient.cs:918)
TNet.TNManager:<ProcessPackets>m__9() (at Assets/Extras/TNet/Client/TNManager.cs:528)
TNet.TNManager:Update() (at Assets/Extras/TNet/Client/TNManager.cs:1823)