public class JoinMenu
{
public void TogglePlayerReady()
{
bool readystate = true;
tno.Send(1, "PlayerReady", readyState);
}
[RFC(2)]
public void SetClockTime(float time)
{
countdown.Text = time;
}
}
public class HostMenu
{
[RFC(1)]
public void PlayerReady()
{
//Trigger countdown clock
tno.Send(2, "SetClockTime", timeValue);
}
}