Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: jonijoba on December 13, 2017, 08:02:44 PM
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Hi there!
While zooming on a Sprite using a NGUI ortho camera and by simply reducing the cam size, I found that the sprite position is changing with low cam size values.
Here is my basic setup (unity4.7.2 with last NGUI version 3.11.4):
- a new scene
- then NGUI-> Create -> Sprite
- then NGUI camera size changes
Is there a solution to prevent the sprite from moving with cam size low values (high zoom)?
Thanks!
Joni
with ortho cam size at 0.3 (OK until around 0.3)
(https://image.ibb.co/mKHyUm/low3.jpg)
with ortho cam size at 0.03 (NOK)
(https://image.ibb.co/d1MWh6/low03.jpg)
with ortho cam size at 0.01 (NOK)
(https://image.ibb.co/h0KTUm/low01.jpg)
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Ok I found a solution: modifying manual height instead of camera size directly.
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This information is interesting, I will try to use it. Thank you for this post.