/// <summary>
/// Convenience function that displays a list of sprites and returns the selected value.
/// </summary>
static public string SpriteField (UIAtlas atlas, string field, string name, params GUILayoutOption[] options)
{
List<string> sprites = atlas.GetListOfSprites();
return (sprites != null && sprites.Count > 0) ? NGUIEditorTools.DrawList(field, sprites.ToArray(), name, options) : null;
}
/// <summary>
/// Convenience function that displays a list of sprites and returns the selected value.
/// </summary>
static public string SpriteField (UIAtlas atlas, string name, params GUILayoutOption[] options)
{
return SpriteField(atlas, "Sprite", name, options);
}