Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: frarees on October 08, 2012, 09:06:21 AM
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I'm creating a 3D HUD, and I'd like to know if it's possible to improve the quality of 3D GUI objects handled by NGUI. As well as health bars and other objects I could use within NGUI; they are aliased/pixeled. Is there any way to solve this? Thanks!
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Pics of what you're talking about?
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Here you have some pictures of what I'm talking about.
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Add more padding between your sprites, use bigger size fonts to start with, and change the filtering to use mip-mapping and anti-aliasing of 4.
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Anti-aliasing will affect performance (target: iOS). Going to change filtering and see what happens.