Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: frarees on October 08, 2012, 09:06:21 AM

Title: 3D NGUI objects show aliased
Post by: frarees on October 08, 2012, 09:06:21 AM
I'm creating a 3D HUD, and I'd like to know if it's possible to improve the quality of 3D GUI objects handled by NGUI. As well as health bars and other objects I could use within NGUI; they are aliased/pixeled. Is there any way to solve this? Thanks!
Title: Re: 3D NGUI objects show aliased
Post by: ArenMook on October 08, 2012, 04:31:58 PM
Pics of what you're talking about?
Title: Re: 3D NGUI objects show aliased
Post by: frarees on October 09, 2012, 09:51:46 AM
Here you have some pictures of what I'm talking about.
Title: Re: 3D NGUI objects show aliased
Post by: ArenMook on October 09, 2012, 05:31:24 PM
Add more padding between your sprites, use bigger size fonts to start with, and change the filtering to use mip-mapping and anti-aliasing of 4.
Title: Re: 3D NGUI objects show aliased
Post by: frarees on October 10, 2012, 03:01:11 AM
Anti-aliasing will affect performance (target: iOS). Going to change filtering and see what happens.