Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: breakmachine on November 27, 2012, 05:37:53 AM
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I'm using NGUITools.SetActive in "ExecuteInEditMode" and if I set a panel to false and then true it is not rendered in the scene view directly. If I move an object or change a value in the inspector I can force a "redraw". Not a big problem but annoying ;)
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No it's not, because there is no Update event sent out. I actually snuck in this fix into Unity's codebase, and you should see it in 4.1.