Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: sstublic on December 22, 2012, 09:04:38 AM

Title: Tweeners and ignoreTimeScale
Post by: sstublic on December 22, 2012, 09:04:38 AM
Hi!

I'm having a very basic problem.

I'm using TweenScale on an object and I've set its ignoreTimeScale to true.

Everything works fine when game is not paused, but when I set timeScale to 0, Tween simply does nothing.
From what I understand it should work indepedently from timeScale...and btw. seems that default for ignoreTimeScale is true, so need to set it explicitly.

What am I missing?
Title: Re: Tweeners and ignoreTimeScale
Post by: ArenMook on December 23, 2012, 06:42:44 AM
As far as I can tell, nothing. If "ignoreTimeScale" flag is true, then it should be framerate-independent. How do you start your tween? Have you tried using an animation instead via ActiveAnimation.Play?