Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: zentuit on January 29, 2013, 07:45:17 AM
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Hey all,
I'm really confused :)
I've read all (I think) of the posts here about using multiple atlases. I'm supporting the iPad2 and iPad retina for this next project. I have 2 atlases. The pixel size of the non-retina atlas is set to 1. The pixel size of the retina atlas is set to .5.
I have UIRoot automatic checked off and Manual Height set to 768. I have a script that loads the correct atlas based on screen size (I put in a debug statement to verify).
When I run the game on the iPad, things look fine. When I run the game on the iPad retina everything is 1/2 the size I expected. I've even changed the retina atlas pixel size to 2, but the size of the UI elements don't change - they are still 1/2 the size.
What am I doing wrong?
Thanks
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Update your version of NGUI. "automatic" flag no longer exists.
There are a few atlas switching solutions that have been posted on this forum.
http://www.tasharen.com/forum/index.php?topic=832 for example.
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Update your version of NGUI. "automatic" flag no longer exists.
There are a few atlas switching solutions that have been posted on this forum.
http://www.tasharen.com/forum/index.php?topic=832 for example.
Well upgrading fixed it up. How embarrassing.
And yep, I'm using that loading script - it works well.
Thanks for your time