Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: riviereg on February 14, 2013, 05:21:08 AM

Title: Font for Vietnamese Language
Post by: riviereg on February 14, 2013, 05:21:08 AM
Hi,

I'm using the latest ngui in unity 3.5 and I need to use Vietnamese fonts. After watching tutorial and following step by step the font maker process I can't find a way to make it work. I used gmGlyph on Mac and bmFont with similar issue:

Some (Vietnamese) characters in the scene looks very strange but ok in the inspector. Is it something that I did wrong when exporting the fonts from gmGlyph or bmFont ?

I attached screenshot of my inspectors and scene

thanks for help,

Will,

Title: Re: Font for Vietnamese Language
Post by: ArenMook on February 14, 2013, 01:56:41 PM
You can't use packed font feature with an atlas. I explain that in the video tutorial for packed fonts.
Title: Re: Font for Vietnamese Language
Post by: riviereg on February 14, 2013, 10:34:35 PM
Hi,

Thank you for your reply, I tried both with Atlas or without and I had the same result. I probably don't use the good font system creation as the font still in the UIAtlas, can it be the issue ?


Will
Title: Re: Font for Vietnamese Language
Post by: ArenMook on February 15, 2013, 02:42:56 PM
Please follow the packed font video tutorial. It explains everything pretty clearly, including a very important step of setting the proper shader.
Title: Re: Font for Vietnamese Language
Post by: riviereg on March 01, 2013, 10:25:56 PM
Hi,

Thank you it's working now, the shader was the issue (and the compression setting of the texture as well).

Will.