Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: riviereg on February 14, 2013, 05:21:08 AM
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Hi,
I'm using the latest ngui in unity 3.5 and I need to use Vietnamese fonts. After watching tutorial and following step by step the font maker process I can't find a way to make it work. I used gmGlyph on Mac and bmFont with similar issue:
Some (Vietnamese) characters in the scene looks very strange but ok in the inspector. Is it something that I did wrong when exporting the fonts from gmGlyph or bmFont ?
I attached screenshot of my inspectors and scene
thanks for help,
Will,
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You can't use packed font feature with an atlas. I explain that in the video tutorial for packed fonts.
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Hi,
Thank you for your reply, I tried both with Atlas or without and I had the same result. I probably don't use the good font system creation as the font still in the UIAtlas, can it be the issue ?
Will
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Please follow the packed font video tutorial. It explains everything pretty clearly, including a very important step of setting the proper shader.
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Hi,
Thank you it's working now, the shader was the issue (and the compression setting of the texture as well).
Will.