Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Ty Carey on March 08, 2013, 06:32:31 PM
-
Hi y'all - I'm a noob here so excuse me if this is a common or easy problem to solve.
I'm having trouble with a parent camera that's used for our 2D UI menu - when the game plays it moves position on it's own up towards the top left. This behaviour's new - it never used to do this and my project assets are up to date with other developers who do not have the same issue.
This wouldn't be such a problem if the second issue didn't exist - in the scene view (no game playing), whenever I move ANY element the camera decides to start moving (and taking all the UI children with it) - almost like any moving element adds a translation to the camera. It always adds to it's X and Y values.
I'm at a complete loss - I think my next step is to remove and reinstall unity.
Any advice appreciated!
Ty
-
So have you made Animations attached to this root? perhaps when you fire other animations you accidentally created a curve for your UI Root and soe it acts when you fire off that animation.
Do you have some anchor attached?
-
No animation as far as I can see ... but why would it move consistently top left when the game isn't even running in the scene when I move any UI element?
-
Sounds like you did something funky, likely related to using a UIAnchor.
-
Which version of NGUI are you using?