Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Martin Schultz on March 12, 2013, 07:15:56 AM
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I wonder: Are the import settings of a texture relevant before it gets added to an atlas? I would assume not as the atlas texture import settings are relevant, but I wanted to make sure I'm right on this: I can safely ignore whatever TI setting is set for a texture when I plan to add it to an atlas, right?
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When you import, it changes the settings on it anyway.
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I mean, when you make the atlas. It changes to Advanced, no mip maps, rgba32 etc.