Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: ivomarel on April 04, 2013, 10:21:17 PM

Title: Dynamic panel
Post by: ivomarel on April 04, 2013, 10:21:17 PM
Hey guys,

I'm currently trying to add a dynamically sized panel to my game (just saving the corners and middle parts). I want these to be in one Atlas (obviously) but the problem is if I set the Filter-mode to 'Bilinear', it will create lines between the parts. When I set the filter-mode to 'Point' this problem is fixed, but the corners look pixelated.

What to do? This problem has been bugging me for some hours and I can't seem to figure it out.

Cheers,

Ivo
Title: Re: Dynamic panel
Post by: ArenMook on April 05, 2013, 12:02:16 PM
You need to overlap the elements by 1 pixel.