Tasharen Entertainment Forum

Support => TNet 3 Support => Topic started by: Follett on April 16, 2013, 01:19:36 AM

Title: assigning a player their own camera.
Post by: Follett on April 16, 2013, 01:19:36 AM
I just finished the example game from scratch tutorial and was wondering how to go about assigning a player their own camera. I tried the simple method of parenting a camera to the player prefab and then saving the prefab and deleting the old camera in the scene but when a player joins they both follow the latest players camera.

Any tips on how to have a camera for each player?
Title: Re: assigning a player their own camera.
Post by: ArenMook on April 16, 2013, 11:42:40 AM
1. Make sure that each player creates their own avatar via TNManager.Create.
2. Create a script attached to the prefab you're instantiating. In this script's Awake() function check -- TNManager.isThisMyObject? If yes, create/attach your camera.