Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Alan Gray on May 14, 2012, 10:36:51 PM
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I'm in the process of converting a bunch of UIImageButtons over to UITextures. The UIImageButtons were basically just thumbnails that, when clicked, would open a panel with the full size image. But these images are large and there a lots of them - so we decided to not put them in multiple atlases and use SimpleTextures instead. The thumbnails are in a draggable panel, so my structure looks like:
Panel
Grid
Cell1
Texture1
Cell2
Texture2
...
Cell63
Texture63
My question is; how can I get the OnClick or OnPress events for the UITextures?
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Never mind. The zero size collision box bit me again. :-[
Getting events now with a valid BoxCollider.
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when i click button how i call my own texture please help me?