Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: shokinhan on May 30, 2013, 10:56:50 AM
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If the gameobject was onhover(true) , then some one delete the gameobject , but the gameobject don't know onhover(false).
So I do so example:
go.SendMessage("OnHover", false);
NGUI.Destroy(go);
But it will be error, because go has be deleted!
How to reslove this probleam?
Thanks very much