Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: mindlube on June 12, 2013, 11:52:33 AM
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Hi, I have added UIButtonRotation component to a UIButton gameobject.
When I play the scene, I can see the TweenRotation is getting added to the sprite, but no rotation occurs. Is this working in the current version? Any example scenes showing what I might setup wrong?
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Select your panel and remove the "static" flag from it.
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I verified that Static is turned off on the UIPanel...
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I worked around the issue with just doing UIButtonPlayAnimation instead.