Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: tbrewerart on June 13, 2013, 10:15:13 AM

Title: Saved States for Progress Bar Data
Post by: tbrewerart on June 13, 2013, 10:15:13 AM
Is there a built in mechanism to save the progress bar data across scenes in Unity?  Right now, each scene has its own UIRootMenu...so the date is lost across scenes.  Should I maintain the same UI with "DontDestroyOnLoad"  (Trouble is, each scene has its unique public variables, settings, etc.)  Should I use a persistent gameObject script (GameManager) that holds the data? 
New territory for me.

If anyone could point me in the right direction I would be most grateful.

Many Thanks,