public override void OnInspectorGUI()
{
EditorGUIUtility.LookLikeControls(80f);
const float iconSize = 64f;
ComponentSelector.Draw(Equipment.Atlas, OnSelectAtlas);
if (Equipment.Atlas != null)
{
NGUIEditorTools.AdvancedSpriteField(Equipment.Atlas, Equipment.Sprite, SelectSprite, false);
}