Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: ENAY on June 21, 2013, 01:05:21 AM
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Hello, not quite sure why I am problems with this. Must be doing something wrong.
Ok, I have an energy bar using UISlider that has a length of about 200 pixels.
I want the energy to increase in length, for example to 300 pixels. But the UIValue "Value" slider from 0-1 is locked to 0-200.
I can modify the background image to stretch it to 300 but can't do it with the foreground image.
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It uses whatever value the sprite started with. Resize the foreground sprite at edit time. If you need to modify this value in play time, look at UISlider.fullSize.
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Doh, that is pretty embarrassing.
I even looked through the source and saw
public Vector2 fullSize { get { return mSi.............
but since I was skimreading I didn't read any further into the line and see the "set" command. DOH! I think I need some sleep.
Cheers ArenMook. :)