if (GameObject.FindGameObjectsWithTag(targettag).Length > 0)
{
enemyObjs = GameObject.FindGameObjectsWithTag(targettag);
for (int i = 0; i < enemyObjs.Length; i++)
{
GameObject enemyHUDs = NGUITools.AddChild(hareketliHUD, targetA);
enemyHUDs.name = "target." + enemyObjs[i].name;
UIFollowTarget enemyFollower = enemyHUDs.GetComponent<UIFollowTarget>();
UISprite enemySprite = enemyHUDs.GetComponent<UISprite>();
enemySprite.MakePixelPerfect();
enemyFollower.gameCamera = currentCamera;
enemyFollower.uiCamera = NGUICam;
enemyFollower.target = enemyObjs[i].transform;
}