Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: eucryptic on July 18, 2013, 01:33:25 AM

Title: UISpriteAnimation and Time
Post by: eucryptic on July 18, 2013, 01:33:25 AM
I started using UISpriteAnimation and noticed that unlike the rest of NGUI, it uses Time.deltaTime and thus is affected by Time.timeScale.
Is this a design decision, or a leftover from something? Is there some other class I should be using?

For now I've made my own UISpriteAnimation that is identical but inherits from IgnoreTimeScale.
Title: Re: UISpriteAnimation and Time
Post by: ArenMook on July 18, 2013, 04:40:05 AM
No particular reason behind it. Probably leftover.