Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: laurentl on August 06, 2013, 03:00:49 AM
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I ran after that bug for hours
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context: detecting taps and dragging in the 3D scene with OnMouseDown
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OnMouse events are going to be killed once the new UI ships. Stop using them now to save yourself the headache later.
OnMouse = NOT NGUI.
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This puzzle me for a long time and I find this cause me a big trouble after I update my Unity for 4.0 to 4.1.5. I have to delete this code, or a click event will be processed not only by NGUI camera , but also by other camera.
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Ok, what do I use instead now ?
OnMouse events are going to be killed once the new UI ships. Stop using them now to save yourself the headache later.
OnMouse = NOT NGUI.