Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: mremus on August 19, 2013, 03:52:48 PM
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In my game I have objects randomly appearing and when the user clicks on any one of objects I need to store what object/s they clicked on and in what order the user clicked on them so that at the end of the game (when the timer runs out or the user clicks on at least 6 objects) on the results page I can show a vertical column of icons that represent each object clicked on with the first object's icon at the top of the column and the last object's icon at the bottom. I understand that I probably need to code some type of array or table to handle this but being the noobie I am, I am not sure how to get this going. I have looked at the UITable and read the write up on the Character Inventory System, as well as played with the Inventory System example in NGUI. Still am lost. Could I get some guidance and a suggested approach (UITable, Inventory System, etc) and some code examples to get me started.