Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: langem on August 22, 2013, 11:55:50 AM
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Hi everybody,
first post so be gentle ;) I'm using NGUI for the touch input of an android game.
I've got a left and a right button (sprite) and I'm using "onClick"-events to steer my character.
The only problem is that I always have to release the finger, if I want to press the other button.
Is there a way (event) to check if the finger is outside of the sprite? or an event that is fired if a finger slides onto a button?
thanks in advance and kind regards,
Matthias
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Use OnPress instead of OnClick, and uncheck "sticky press" on the UICamera.
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Awesome! Thank you!