Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Donkey111 on August 30, 2013, 03:46:58 PM
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My atlas gets corrupted when I add a new texture. I tried deleting other textures to make space, reducing the size of current textures (just corrupts the atlas). Nothing works. I formally found a work around when this occurs by just updating every texture in the atlas one at a time, but now that's not working either. What am I doing wrong?
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The latest version of NGUI won't let you break the atlas like that. What version of NGUI are you using?
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I'm using version 2.5.1. I guess I need to update!