Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: Donkey111 on August 30, 2013, 03:46:58 PM

Title: Atlas gets corrupted when I add a new texture
Post by: Donkey111 on August 30, 2013, 03:46:58 PM
My atlas gets corrupted when I add a new texture. I tried deleting other textures to make space, reducing the size of current textures (just corrupts the atlas). Nothing works. I formally found a work around when this occurs by just updating every texture in the atlas one at a time, but now that's not working either. What am I doing wrong?
Title: Re: Atlas gets corrupted when I add a new texture
Post by: ArenMook on August 30, 2013, 03:50:37 PM
The latest version of NGUI won't let you break the atlas like that. What version of NGUI are you using?
Title: Re: Atlas gets corrupted when I add a new texture
Post by: Donkey111 on August 30, 2013, 04:02:16 PM
I'm using version 2.5.1. I guess I need to update!