Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: Rick74 on September 05, 2013, 03:59:34 PM

Title: Assigning C# NGUI assets to a JS variable through the inspector issue.
Post by: Rick74 on September 05, 2013, 03:59:34 PM
Not sure if this is a Unity issue, or a known NGUI thing.  But I'm trying to assign NGUI created C# Text widget to a JS UILabel; variable.  And it refuses to let me save it. (the change stays bold in the inspector) I can drop any other object into that slot and it lets me save it out, but not the C# Text UILabel script.

I'm going to try asking this on Unity's boards as well...but if anyone has any experience with this, any information you could provide would be much appreciated.

 :o
Title: Re: Assigning C# NGUI assets to a JS variable through the inspector issue.
Post by: ArenMook on September 05, 2013, 08:15:18 PM
You're doing it at edit time? You need to save the scene when you make a change at edit time. You can't save anything at run-time.