void OnMouseUp()
{
GameObject theCamera = GameObject.Find("MapCamera");
CommonCrap zaScript = theCamera.GetComponent<CommonCrap>();
if(attack3 == 1)
{
NGUITools.SetActive(zaScript.labelAttack.gameObject,true);
Debug.Log(zaScript.labelAttack.gameObject);
}
if(challenge3 == 1)
{
NGUITools.SetActive(zaScript.labelChallenge.gameObject,true);
}
}