void OnClick ()
{
TNServerInstance.Start (5127, 5128, "myServer",
TNServerInstance.Type.Udp, Tools.ResolveEndPoint("127.0.0.1", 5129));
TNManager.Connect ("127.0.0.1:5127");
TNManager.CreateChannel ("Game",true,2,"");
}
void OnNetworkConnect(bool success, string message)
{
if(success)
{
TNManager.JoinChannel(1, "Game");
}
}