Tasharen Entertainment Forum
Support => TNet 3 Support => Topic started by: MartinW on September 17, 2013, 05:41:44 PM
-
I have a strange situation where if I mix uint with int, the number are scrambled when I tried to read them back. What could cause this?
uint id = 0;
int x = 0;
int y = 64;
int z = 4;
writer.Write(id);
writer.Write(x);
writer.Write(y);
writer.Write(z);
uint id= reader.ReadUInt16();
int x = reader.ReadInt32();
int y = reader.ReadInt32();
int z = reader.ReadInt32();
id : 0
x : 0
y : 4194304
z : 262144
-
Because ReadUInt16 reads 2 bytes. UInt is 4 bytes.