Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: FizzPow on October 24, 2013, 01:06:27 PM
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This is causing flicker as it fights between pixel perfect & stretching it looks. Any solution for this? I tried parenting with empty game object and putting the Stretch on that, but doesn't work right I think because it has no dimensions.
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You can create a copy of UISpriteAnimation script and comment out the part that does MakePixelPerfect().
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Thanks, that works, any chance of making this a built-in option in UISpriteAnimation in the future?
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UISpriteAnimation is a very basic example, and is meant to be modified to suit your needs... so I'd rather not.