public class ButtonPressedBehaviour : MonoBehaviour
{
public bool pressedState;
// Use this for initialization
void Start ()
{
pressedState = false;
}
// Update is called once per frame
void Update ()
{
}
void OnPress(bool pressed)
{
if (pressed)
{
Debug.Log("Now is pressed");
pressedState = true;
}
else
{
pressedState = false;
Debug.Log("Now is released");
}
}
}